First, I saw the documentary Ecstacy of Order. Then I thought of great things, like building 3D Tetris in HTML5 canvas. I started it, just typing away, of course only Vanilla JS. But after a few hours, having the simple Tetris basics covered, I got bored and stopped. Tetris1 Source at github But wait, there’s [...]
Tag Archives: html
We had a little brainstorm today at work at how endless scrolling could be best implemented utilizing progressive enhancement. Here’s my idea and a proof of concept. And a good example of progressive enhancement in pure form, if I may say so. The concept When I think of endless scrolling, I see it as just [...]
CSS sprites are pretty useful in web development. The general idea is you use one big image that contains all your icons and other interface-related images and use that image as a background for your HTML elements, shifting it’s position such that the right portion of the sprite is displayed. This technique is becoming more [...]
A simple jQuery plugin to let the CSS handle resolution dependent content – jQuery.classBySize(). This little plugin maps the current document’s size to classnames applied to the element the plugin is used on.
Semantische of praktische HTML….? Er wordt al jaren gediscussieerd over “tables vs CSS” om je site te layouten. Ik zag toevallig vanavond weer zo’n topic, en wilde eigenlijk reageren. Het is een blogpost geworden…